As the game evolves, staple cards phase in and out to keep up with the rapid changes in responses to metadecks. A good solid card run way back then was Swords of Revealing Light. This card basically is an effective three copies of Threatening Roar in a single card. Despite its effects being as good as it is, why is it not run so much as opposed to way back then?
This card will prevent attacks for three consecutive turns and it forces your opponent's Face-down monsters to Flip Face up. If they have flip effects, their effects resolve. The reason why this card is not doing so well in today's metagame is because there are a lot of easy ways for players to destroy Spell and Trap cards with Monster Effects. Some common ones are Dark Armed Dragon, Celestia, Lightsworn Angel and Gladiator Beast Gyzarus. Its so hard to keep this card for three whole turns to begin with. This card lacks the versatility Threatening Roar has because it can be activated on your opponent's turn does this in surprise while this card screams destroy me the moment it touches the table.
But it still has its uses. Given that your opponent are lacking cards in hand and cards controlled on the field to destroy this card, you can get the full benefit of three Threatening Roars. There are also plays where in you top deck this card from your deck at a game where you are facing utter demise to delay it and get the chance to turn the table, much like how Yugi draws and use this card in the anime, although this rarely happens in a professional duel.
This uncertainties in the card might have caused this good card to drop from staple status to semi-staple. The card still has its uses but don't always count on this card staying for that three turn period. Bottom line is, when you play your cards, play them in proper times and think about the consequences for each card played.
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