Showing posts with label Deck Builds. Show all posts
Showing posts with label Deck Builds. Show all posts

Saturday, February 20, 2010

Machina Control by The Perplexed Duelist

Effect Monster (24)
1 Boot-Up Soldier - Dread Dynamo

1 Card Trooper

2 Green Gadget
2 Machiner Force

2 Machina Fortress

3 Machina Gearframe

2 Machina Peacekeeper

1 Oilman
1 Quick-Span Knight
1 Quillbot Hedgehog
2 Red Gadget
1 Scrap Recycler

2 Shreddder
1 Tragoedia
2 Yellow Gadget

Spells (11)
1 Brain Control

3 Creature Swap
1 Heavy Storm
1 Lightning Vortex
1 Limiter Removal
3 Machina Armored Unit

1 Mystical Space Typhoon


Trap (5)
2 Bottomless Trap Hole

2 Royal Oppression

1 Solemn Judgment

Extra Deck (15)
1 Ally of Justice - Catastor
1 Ally of Justice - Decisive Arms

1 Ancient Fairy Dragon

1 Blackwing Armor Master

1 Brionac, Dragon of the Ice Barrier

1 Colossal Fighter
1 Goyo Guardian

1 Magical Android

1 Naturia Balkion

1 Naturia Beast
1 Naturia Landoise

1 Red Dragon Archfiend

1 Stardust Dragon

1 Thought Ruler Archfiend

1 Trishula, Dragon of the Ice Barrier

Yesterday, I posted an article regarding how amazing the new Structure Deck would be. With a couple of hours play testing in the new Nintendo DS game "Yu-Gi-Oh! World Championship 2010: Reverse of Arcadia", I was able to tweak and adjust certain techs in the deck that makes it a lot more effective than what I had conjured yesterday.


The first card that needs explaining in this build is "Machina Force". Basically a dead draw early game, its purpose is just to become a discard fodder to Special Summon "Machina Fortress". The card is perfect for searching with using "Machina Gearframe", when you already have one "Machina Fortress" in your Graveyard. This might sound like a lame tech, but Special Summoning "Machina Fortress" by just discarding just one card is a force to be reckoned with.


"Machina Peacekeeper"'s count in the deck is reduced because it ends up becoming dead draw when drawn together in the open. The card is perfect at two for the right balance of being "Creature Swap" fodder and "Machina Gearframe" target. "Machina Sniper" and "Machina Soldier" were removed to make room for the better search candidate in "Machina Force". Be careful with timing issues faced in the deck with multiple search effects activating all at the same time-this will be discussed later in this article.


I personally wanted a Synchro Mechanic in the deck, so I teched a "Quick-Span Knight", the best EARTH Machine tuner in the whole game. He is a good search target for "Machina Armored Unit" after all. Coupled with it is "Quillbot Hedgehog", which can be sent from the Graveyard from the deck via "Scrap Recycler" as well as a "Machina Armored Unit" target, it also serve as boost for "Quick-Span Knight" for emergency Syncho-ing. With nearly every monster in the deck being EARTH attribute, "Naturia" Synchros are very easy to make. Since the TCG does not have "Quick-Span Knight" yet in their cardpool, they can opt to use "Iron-Chain Coil" as replacement instead. Hey, it runs over "Sangan". These sets of tech can be truncated if you wish, as I sometimes encounter it clashing with my face up "Royal Oppression".


With an a very large hand size all the time thanks to easy +1s, "Tragoedia" is a no brainer and is definitely a great addition to the deck. Those Gadgets can help feed "Tragoedia"'s effect to steal your opponent's level 4 monsters for free. He also stops OTKs as well. Three copies is definitely great in the deck, but with March 1's list, I left it at 1.

Since most of the deck's cards effects to search each other out are not mandatory effects, they might clash each other with timing, often one card missing the timing. A way to play around this is by choosing which effect you want to activate, and purposely missing the others. Please be careful on what effect you wish to activate. Also, "Machina Armored Unit" can only activate its effect once per turn. This is also worth noting to avoid making certain misplays.

Machiners for March 1, 2010

Effect Monster (23)
1 Boot-Up Soldier - Dread Dynamo

1 Card Trooper

2 Green Gadget

2 Machina Fortress

3 Machina Gearframe

3 Machina Peacekeeper

2 Machina Sniper

1 Machina Soldier

1 Oilman

2 Red Gadget

2 Scrap Recycler

1 Shreddder

2 Yellow Gadget


Spells (11)
1 Brain Control

3 Creature Swap
1 Gold Sarcophagus

1 Heavy Storm
1 Limiter Removal

3 Machina Armored Unit

1 Mystical Space Typhoon


Trap (6)
2 Bottomless Trap Hole

2 Royal Oppression

1 Solemn Judgment
1 Starlight Road

With the new March 2010 list annihilating "Lightsworn" dominance, seats for the next top meta decks are again for the taking. In a slower format compared to the last two, this format gives ample room for Gadgets to rise from the grave. With "Structure Deck 18: Machina Mayhem" being available pretty soon, EARTH Machine type monsters get a tremendous boost far beyond what is expected of it.


First things first. Machina utilize their own version of "Elemental Hero Stratos", "Machina Gearframe". This baby comes in a 1800 attack body that searches any "Machina" Monster from your Deck to your hand. This alone warrants the deck huge amounts of +1 for feeding to the archetype's new boss: "Machina Fortress"


And you thought Structure Deck boss cards suck. This boss revolutionizes the Ultra Rare from Structure Decks and puts the others to shame. This boss is easily Special Summoned by discarding itself and a, say, Gadget(which you conveniently got from another Gadget to begin with). The card is almost a guaranteed one for one. Destroying it by battle results in a card in your opponent's side of the field gone, and destruction via effect means a card in his hand is discarded.

Machines get their own version of "Black Whirlwind" in "Machina Armored Unit". This card allows your monsters that hits the Grave via destruction through battle be a ticket to be able to Special Summon from the deck any EARTH Machine type monster with less attack than it. Never again will "Creature Swap" become +0 with this card. In fact, after destroying your own swapped creature, you can still search a Monster from your deck since the monster destroyed will hit your grave. And if the monster is "Machina Peacekeeper", its effect activates and you get a Machine monster from your deck, with a "Card Trooper" or "Oilman" Special Summoned free of charge. The deck generates +1s like crazy, its not even funny.

"Shreddder" serves as an accurate "Snipe Hunter" when needed, with the flipside that it cannot destroy cards in the back row. "Oilman" is a good "Machina Armored Unit" target, which helps the cards flowing to your hand and protecting your monsters all at the same time. As usual, "Royal Oppression" wrecks "Gladiator Beast" and other match ups that rely too much on Special Summoning.

Last but not the least, this deck is a budget deck player's best friend. The
deck just needs three of those Structure decks to almost complete with a little added tech here and there. That's definitely one thing to look forward to.

Feel free to change and add or remove personal techs that you might think are useful. Here are some quick suggestions: "Shrink" helps your gadgets plow through high attack monsters. "Dark Bribe" protects your significant back row from harm. "Starlight Road" might be essential and helps contribute to the theme, which is to generate as much card advantage as possible.
"Smashing Ground", coupled with "Fissure" would turn the deck around to traditional gadgets. A myriad of possible card choices are available for this theme. The rest is up to you to figure out.

Sunday, November 22, 2009

Top 8 decklist for November Philippine Monthly

Winner: Zombie Drago (Player: Ian "Chunky" Chanco)

Monster: 18
1 Dark Armed Dragon
1 Gorz the Emissary of Darkness
2 Il Blud
2 Zombie Master
2 Mezuki
2 Goblin Zombie
1 Zombie Carrier
1 Dark Grepher
3 Knight of the End
2 Necro Gardna
1 Sangan

Spells: 16
1 Heavy Storm
1 Mystical Space Typhoon
1 Lightning Vortex
1 Brain Control
2 Supervis
1 Reinforcement of the Army
2 Allure of Darkness
3 Book of Life
2 Foolish Burial
3 Burial from a Different Dimension

Traps: 6
1 Torrential Tribute
1 Mirror Force
2 Bottomless Trap Hole
2 Raigeki Break

Extra Deck: 15
1 Mist Wurm
2 Black Bull Drago
1 Red Daemon's Dragon
1 Gigatech Fighter
1 Mental Sphere Daemon
1 Dark End Dragon
2 Stardust Dragon
1 Goyo Guardian
1 Dark Ressurection Hades
1 Death Kaiser Dragon
1 Brionac, Dragon of the Ice Boundary
1 Flembell Urquitas
1 Magical Android

Side Deck: 15
2 Mirror of Oaths
2 Threatening Roar
2 Light-Imprisoning Mirror
2 Royal Decree
2 Dust Tornado
1 Lightning Vortex
2 Soul Release
1 Smashing Ground
1 Nobleman of Crossout
----------------------------------------------------------------------------------

2nd: Necro Chaos (Player: Dann Julius Tan)

Monster: 21
1 Dark Armed Dragon
1 Gorz the Emissary of Darkness
2 Caius The Shadow Monarch
2 Chaos Sorcerer
2 Ryko, Lightlord Hunter
2 Dimensional Alchemist
1 Raiou
1 Breaker the Magical Warrior
1 Mystic Tomato
2 necroface
1 Black Feather - Gale of the Hurricane
1 Sangan
1 Krebons
1 Zombie Carrier
1 D.D. Crow
1 Morphing Jar

Spells: 13
2 Allure of Darkness
2 Golden Chest of Sealing
1 Heavy Storm
1 Fissure
1 Smashing Ground
1 Lightning Vortex
1 Brain Control
1 Mind Control
1 Mystical Space Typhoon
1 Book of Moon
1 My Body as a Shield

Traps: 8
2 Bottomless Trap Hole
1 Trap Dustshoot
1 Torrential Tribute
1 Mirror Force
1 Royal Oppression
1 Return from the Different Dimension
1 Solemn Judgment

Extra Deck: 15
1 A.O.J. Catastor
1 Magical Android
1 Flembell Urquitas
1 Brionac, Dragon of the Ice Boundary
1 Chain Dragon
1 Goyo Guardian
1 Arcanite Magician
1 Ancient Fairy Dragon
1 X-Saber Urbellum
1 Black Rose Dragon
1 Stardust Dragon
1 Dark End Dragon
1 Mental Sphere Daemon
1 Red Daemon's Dragon

Side Deck: 15
1 D.D. Crow
1 Legendary Jujitsu Master
1 Kycoo the Ghost Destroyer
1 Soul Release
2 Trap Hole
2 Dust Tornado
1 Malevolent Catastrophe
1 Call of the Haunted
1 Royal Oppression
1 Mirror of Oaths
1 Light-Imprisoning Mirror
1 Divine Wrath
----------------------------------------------------------------------------------

3rd: Black Feather Magpakailanman *Filipino for Black Feather Forever* (Player: Dino Roman)

Monster: 17
3 Black Feather - Qual'at of the Moonlight
3 Black Feather - Shura of the Blue Flame
3 Black Feather - Blast of the Black Lance
2 Black Feather - Blizzard of the North Pole
2 Black Feather - Sirroco of the Dawn
2 D.D. Crow
1 Black Feather - Gale of the Hurricane
1 Dark Armed Dragon

Spells: 10
1 My Body as a Shield
1 Mystical Space Typhoon
1 Brain Control
1 Giant Trunade
1 Heavy Storm
3 Black Whirlwind
2 Allure of Darkness

Traps: 13
3 Royal Oppression
2 Bottomless Trap Hole
2 Threatening Roar
2 Icarus Attack
1 Trap Dustshoot
1 Call of the Haunted
1 Torrential Tribute
1 Mirror Force

Extra Deck: 15
2 Gigatech Fighter
2 Stardust Dragon
2 Red Daemon's Dragon
2 Magical Android
1 Black Feather - Armored Wing
1 Arcanite Magician
1 Black Rose Dragon
1 Goyo Guardian
1 Knight of the Earth Gaia
1 Chain Draon
1 Mental Sphere Daemon

Side Deck: 15
1 My Body as a Shield
1 Gorz the Emissary of Darkness
3 Raiou
1 Kycoo the Ghost Destroyer
2 Lightning Vortex
1 Solemn Judgment
2 Light-Imprisoning Mirror
2 Delta Crow - Anti-Reverse
2 Book of Moon
----------------------------------------------------------------------------------

4th: HyperWell Synchro (Player: Paul Dizon)

Monster: 22
1 Dark Armed Dragon
1 Gorz the Emissary of Darkness
2 Chaos Sorcerer
1 Caius the Shadow Monarch
1 Summon Priest
1 Black Feather - Gale of the Hurricane
2 Krebons
2 Gravekeeper's Spy
1 Gravekeeper's Guard
1 Breaker the Magical Warrior
3 Raiou
1 D.D. Warrior Lady
1 Mind Master
2 Dimension Alchemist
2 Hyper Synchron

Spell: 12
1 Emergency Teleport
1 Telekinetic Power Well
2 Allure of Darkness
1 Mystical Space Typhoon
1 Heavy Storm
1 Lightning Vortex
1 Smashing Ground
2 Enemy Controller
1 Brain Control
1 Mind Control

Trap: 6
1 Torrential Tribute
1 Return from the Different Dimension
2 Bottomless Trap Hole
1 Call of the Haunting
1 Mirror Force

Extra Deck: 9
1 Junk Warrior
1 Chain Dragon
1 Goyo Guardian
1 Psychic Life-Trancer
1 Stardust Dragon
1 Avenging Knight Parshath
1 Mental Sphere Daemon
1 Gigatech Fighter
1 Red Daemon's Dragon

Side Deck: 15
2 Kycoo the Ghost Destroyer
1 D.D. Crow
1 D.D. Warrior Lady
1 Meiku the Barrier Master
3 Honest
1 Freed the Wandering General
3 Royal Oppression
2 Compulsory Evacuation Device
1 Solemn Judgment
----------------------------------------------------------------------------------

5th: Hopeless Drago (Player: Paolo Calma)

Monster: 20
1 Dark Armed Dragon
3 Red-Eyes Darkness Mental Dragon
3 Dark Horus
2 Red-Eyes Wyvern
1 Prime Material Dragon
2 Core Chimair Drago
3 Dark Grepher
2 Dark Creator
2 Phantom of Chaos
1 Gorz the Emissary of Darkness

Spell: 14
2 Allure of Darkness
2 Arms Hole
2 D.D.R.
2 Monster Reincarnation
1 Lightning Vortex
1 Mystical Space Typhoon
1 Heavy Storm
1 Giant Trunade
1 Future Fusion
1 Golden Chest of Sealing

Trap: 7
2 Compulsory Evacuation Device
2 Bottomless Traphole
1 Solemn Judgment
1 Torrential Tribute
1 Call of the Haunted

Extra Deck: 1
1 Five God Dragon

Side Deck: 15
3 Mirror of Oaths
2 Light-Imprisoning Mirror
1 Escape from the Dark Dimension
1 Return from the Different Dimension
1 Mirror Force
1 Deck Devastating Virus
1 System Down
1 Core Chimair Drago
2 Axe Dragonute
2 Twister
----------------------------------------------------------------------------------

6th: Black Feather "Bomber 2" (Player: Jhonn Paull Santiago)

Monster: 20
1 Dark Armed Dragon
1 Dark Creator
2 Black Feather - Sirroco of the Dawn
3 Black Feather - Blizzard of the North Pole
3 Black Feather - Blast of the Black Lance
3 Black Feather - Qual'at of the Moonlight
3 Black Feather - Shura of the Blue Flame
2 Black Feather - Vayu of the Big Flag
2 Priestess Ohm

Spells: 12
1 Heavy Storm
3 Black Whirlwind
1 Mystical Space Typhoon
1 Mind Control
1 Brain Control
2 D.D.R.
2 Allure of Darkness
1 Swallow's Nest

Traps: 8
2 Icarus Attack
1 Delta Crow - Anti-Reverse
3 Reckless Greed
1 Mirror Force
1 Trap Dustshoot

Extra Deck: 14
2 Black Feather - Armored Wing
1 Black Feather - Lone Silver Wind
2 Black Feather - Arms Wing
1 Dark End Dragon
2 Stardust Dragon
1 Goyo Guardian
1 Gigatech Fighter
1 Black Rose Dragon
1 Magical Android
1 Mental Sphere Daemon
1 Arcanite Magician

Side Deck: 15
1 My Body as a Shield
2 Soul Release
2 Threatening Roar
2 Bottomless Trap Hole
2 Mirror of Oath
2 Fairy Winds
2 Kycoo the Ghost Destroyer
2 D.D. Crow
----------------------------------------------------------------------------------

7th: Superstar Deck (Player: Byron DiƱo)
*Note: Decklist not 100% Authentic*

Monster: 20
3 Gladiator Beast Laquari
2 Zombie Master
1 Gladiator Beast Beastiari
2 Lyla, Lightlord Sorceress
2 Goblin Zombie
2 Mezuki
2 Krebons
1 Zombie Carrier
1 X-Saber Airbellum
1 Black Feather - Sirroco of the Dawn
1 Black Feather - Vayu of the Big Flag
1 Dark Armed Dragon

Spell: 12
3 Burial from Another Dimension
1 Heavy Storm
1 Brain Control
1 Mystical Space Typhoon
1 Mind Control
1 Book of Life
1 Lightning Vortex
2 Allure of Darkness
1 Creature Swap

Trap: 8
1 Mirror Force
1 Gladiator Beast War Chariot
1 Torrential Tribute
2 Threatening Roar
1 Compulsory Evacuation Device
1 Transmigration Prophecy
1 Bottomless Trap Hole

Extra Deck: 15
1 Stardust Dragon
1 Red Daemon's Dragon
1 Mental Sphere Daemon
1 Dark End Dragon
1 Black Rose Dragon
1 Goyo Guardian
1 Brionac, Dragon of the Ice Boundary
1 Chain Dragon
1 A.O.J. Catastor
1 Magical Android
1 Psychic Life-Transer
1 XX-Saber Gatoms
1 Black Feather - Arms Wing
1 Black Feather - Armored Wing
1 Gladiator Beast Gyzarus

Side Deck: 2-???
2 G.B. Hunter
*The rest unknown*
----------------------------------------------------------------------------------

8th: D.G.B. Dimensional Gladiator Beast (Player: William "StacKing" Sy)

Monster: 18
1 Gladiator Beast Beastiari
2 Gladiator Beast Laquari
1 Gladiator Beast Murmillo
1 Gladiator Beast Hoplomos
1 Gladiator Beast Darius
1 Gladiator Beast Samnite
1 Rescue Cat
1 Test Tiger
2 X-Saber Airbellum
1 Cyber Dragon
2 Gladiator Beast Equeste
1 Morphing Jar
1 Slave Ape
1 Gladiator Beast Retiari
1 Summon Priest

Spell: 11
3 Dimensional Fissure
1 Heavy Storm
1 Mystical Space Typhoon
3 Gladiator Proving Ground
3 Book of Moon

Trap: 12
2 Bottomless Trap Hole
1 Torrential Tribute
2 Gladiator Beast War Chariot
1 Return from the Different Dimension
1 Solemn Judgment
1 Mirror Force
1 Call of the Haunted
1 Trap Dust Shoot
2 Waboku

Extra Deck: 15
1 Gladiator Beast Heraklinos
2 Gladiator Beast Gyzarus
1 Natural Balkion
1 Natural Beast
1 Goyo Guardian
1 Gigatech Fighter
1 Knight of the Earth Gaia
1 X-Saber Urbellum
1 A.O.J. Decisive Arms
1 Stardust Dragon
1 Black Rose Dragon
1 Arcanite Magician
1 Mental Sphere Daemon
1 Magical Android

Side Deck: 15
2 Gravekeeper's Guard
1 Black Feather - Gale of the Hurricane
1 Kycoo the Ghost Destroyer
1 Gladiator Beast Inner Strength
2 Shrink
1 Mind Control
1 Brain Control
2 Dust Tornado
2 Light-Imprisoning Mirror
2 Compulsory Evacuation Device
----------------------------------------------------------------------------------

Special Thanks to:
- Mangaholix for the venue
- Courtside for being a great sponsor
- Irwin & Carlito for being a great Judge

Source: http://z3.invisionfree.com/ygocgph/index.php?showtopic=3536&st=0&#last
- Posted by William Sy

Thursday, October 29, 2009

Zombie Dual


Effect Monsters(21)
1 Goblin Zombie
1 Pyramid Turtle
1 Rose, Warrior of Revenge
2 Mezuki

2 Il Blud

1 Plaguespreader Zombie

2 Zombie Master

2 Shutendoji

1 Gorz, the Emissary of Darkness

1 Dark Armed Dragon

1 Armageddon Knight

2 Dark Grepher
1 Sangan

2 Gravekeeper's Spy

1 Gravekeeper's Guard

Spells(15)
3 Book of Life
2 Supervise

2 Foolish Burial

3 Burial from a Different Dimension

2 Allure of Darkness
1 Heavy Storm

1 Mystical Space Typhoon
1 Brain Control


Traps(4)
1 Torrential Tribute

1 Mirror Force

2 Bottomless Trap Hole


Extra(15)
2 Revived King Ha Des
2 Black Brutdrago

1 Black Rose Dragon

1 Goyo Guardian

1 Brionac, Dragon of the Ice Boundary

1 Stardust Dragon

1 Colossal Fighter

1 Ally of Justice - Catastor

1 Mist Worm

1 Doomkaiser Dragon

1 Dark End Dragon
1 Arcanite Magician
1 Tempest Magician

Warrior's Strike, Stardust Overdrive and Hidden Asernal is just around the corner.

Basically the goal of the deck is to swarm your Graveyard with Zombies and use and reuse them for Black Brutdrago. This set has the potential to inflict significant amounts of damage in a single turn. The bad part is that this deck is totally crippled when the Graveyard is disabled with cards like Necrovalley. Nothing a good Side can't help circumvent.

I haven't tested the build myself, but what's important is that I convey the idea to you and you adjust it based on your preference. Fixes are also welcome.

Sunday, August 23, 2009

Junk & Debris deck as requested by my elder brother



Monsters

1 Blackwing - Gale the Whirlwind
1 Card Trooper
1 Cyber Dragon
1 Dandylion
2 Debris Dragon
1 Gorz, the Emissary of Darkness
3 Junk Synchron
1 Krebons
1 Max Warrior
1 Psychic Commander
2 Quillbot Hedgehog
3 Ryko, Lightsworn Hunter
1 Shield Wing
2 Tuningware
1 Turbo Synchron

Spells
1 Brain Control
1 Emergency Teleport
1 Heavy Storm
1 Mind Control
1 Mystical Space Typhoon
1 Reinforcement of the Army
1 Synchro Blast Wave
1 The Warrior Returning Alive

Traps
2 Bottomless Trap Hole
2 Dark Bribe
1 Graceful Revival
1 Call of the Haunted
1 Mirror Force
1 Scrap Iron Scarecrow
1 Solemn Judgment
1 Torrential Tribute

Extra Deck
2 Ally of Justice - Catastor
1 Ally of Justice - Field Marshal
1 Armory Arm
1 Black Rose Dragon
1 Brionac, Dragon of the Ice Boundary
1 Goyo Guardian
2 Iron Chain Dragon
2 Ancient Fairy Dragon
1 Red Dragon Archfiend
1 Stardust Dragon
1 Thought Ruler Archfiend
1 Turbo Warrior

Side Deck
2 Legendary Jiu-Jitsu Master
1 Kycoo the Ghost Destroyer
1 Magnetic Mosquito
2 Malice Dispersion
1 Breaker the Magical Warrior
2 Royal Decree
2 Light-Imprisoning Mirror
1 Lightning Vortex
1 Trap Stun
1 Malevolent Catastrophe

At a glance, this deck looks like a bunch of random throw-ins, but when you actually try and test it out, it works like a charm. The goal is to first set up and stall with Ryko, Lightsworn Hunter or Card Trooper at the start of the Duel to fill up your graveyard with those Tuningwares and speed up the deck, then Synchro Summon them with either Junk Synchron or Debris Dragon.

This is actually the deck I am using in my Yu-Gi-Oh Stardust Accelerator 2009 for the DS, minus Ancient Fairy Dragon and Max Warrior(I run Speed Warrior instead). I am actually thinking of running Necro Gardna but seeing that Black Rose Dragon is going to be Limited on September 1, Synchroing for it with Debris Dragon will be limited, although Ancient Fairy Dragon is going to replace it as the easier 'Dragon' level 7 Synchro.

On a last note, the deck is actually modeled to somehow replicate Yusei's Deck on the anime, hence the existence of Turbo Warrior, which in turn is a coincidentally a good Monarch counter. Also, Scrap-Iron Scarecrow works wonders against Gladiator Beasts, especially on the early game.

Saturday, August 22, 2009

Random Twilight on September 1, 2009



Monsters
1 Celestia, Lightsworn Angel
1 Gragonith, Lightsworn Dragon
1 Jain, Lightsworn Paladin
2 Lyla, Lightsworn Sorceress
2 Garoth, Lightsworn Warrior
2 Lumina, Lightsworn Summoner
1 Ehren, Lightsworn Monk
2 Wulf, Lightsworn Beast
2 Ryko, Lightsworn Hunter
2 Judgment Dragon
3 Necro Gardna
1 Sangan
2 Honest
2 Chaos Sorcerer

Spells
3 Solar Recharge
2 Charge of the Light Brigade
1 Cold Wave

1 Lightning Vortex
2 Foolish Burial
1 Monster Reincarnation
1 Magical Stone Excavation
1 Heavy Storm
1 Mystical Space Typhoon

Traps
2 Royal Decree
1 Mirror Force

Friday, August 21, 2009

Random Gladiator Beast on September 1, 2009



Monsters

3 Gladiator Beast Samnite
2 Gladiator Beast Darius

2 Gladiator Beast Equeste

2 Gladiator Beast Laquari

1 Gladiator Beast Bestiari

1 Gladiator Beast Hoplomus

1 Gladiator Beast Secutor

1 Gladiator Beast Murmillio
1 Gladiator Beast Retiari

1 Rescue Cat

2 X-Saber Airbellum

3 Test Tiger
1 Gorz, the Emissary of Darkness


Spells
1 Cold Wave
2 Book of Moon

1 Enemy Controller

1 Brain control
1 Mystical Space Typhoon

1 Heavy Storm

1 Giant Trunade

1 Shrink


Traps
2 Bottomless Trap Hole
1 Call of the Haunted

2 Gladiator Beast War Chariot
2 Dark Bribe

3 Waboku


Extra Deck
3 Gladiator Beast Heraklinos
3 Gladiator Beast Gyzaurus
1 Ally Of Justice - Catastor
1 Goyo Guardian
1 Gaia the Force of Earth
1 Brionac, Dragon of the Ice Boundary
1 Black Rose Dragon
1 Stardust Dragon
2 Ancient Fairy Dragon

1 Thought Ruler Archfiend


Side Deck

1 Breaker the Magical Warrior
2 Kycoo the Ghost Destroyer
2 Jowls of Dark Demise
2 Lightning Vortex
3 Dimensional Fissure
2 Light-Imprisoning Mirror
3 Trap Stun

Saturday, August 8, 2009

Random Dark Simorgh Deck

Original Wind Winged Beast type by far is one of the many unsupported monster types in the OCG/TCG along with Sea Serpents, Dinosaurs and others. I wonder when will be its turn to see some light in the tournament scene?

Dark Simorgh

Winged Beast/Effect
This card's Attribute is also treated as WIND. You can Special Summon this card from your hand by removing from play 1 DARK monster and 1 WIND monster in your Graveyard. You can remove from play 1 DARK monster and 1 WIND monster from your hand to Special Summon this card from your Graveyard. Your opponent cannot Set (or flip face-down) any cards.

Monsters

2 Wind Effigy

1 Whirlwind Prodigy

2 Simorgh, Bird of Ancestry

1 Prime Material Falcon

2 Dark Simorgh

3 Blackwing - Shura the Blue Flame

2 Blackwing - Sirocco the Dawn
2 Blackwing - Gale the Whirlwind

2 Blackwing - Kalut the Moon Shadow

1 Sangan
1 Gorz, the Emissary of Darkness


Spells
2 Allure of Darkness
2 Swallow's Nest

2 Book of Moon

1 Ancient Rules

1 Heavy Storm

1 Mystical Space Typhoon

1 Monster Reborn


Traps
2 Anti-Spell Fragrance

3 Solemn Judgment

1 Mirror Force

1 Threatening Roar

1 Phoenix Wing Wind Blast

2 Bottomless Trap Hole


Extra:
2 Black Wing Armor Master

1 Black Wing Armed Wing

1 Black Rose Dragon

2 Dark Strike Fighter

1 Red Dragon Archfiend

2 Stardust Dragon

1 Thought Ruler Archfiend

1 Goyo Guardian
1 Magical Android

1 Iron Chain Dragon

1 Armory Arm

1 Psychic Lifetrancer


Side:
2 Light-Imprisoning Mirror
3 Mirror of Oaths
1 Torrential Tribute
1 Icarus Attack
1 Dust Tornado
2 Royal Oppression
1 Legendary Jiujitsu Master
1 Breaker the Magical Warrior
2 Ryko, Lightsworn Hunter
1 Brain Control

Basically the goal of the deck is to quickly summon Dark Simorgh and lock down your opponent's Spell and Trap cards with the help of Anti-Spell Fragrance. Synchro Summon Black Wing Armor Master as soon as possible with Anti-Spell Fragrance set and use Swallow's Nest for Dark Simorgh. Activate Anti-Spell Fragrance afterwards. Hopefully that would put an end to the duel with victory in your hands.

So, what do you guys think should I add or drop in this deck? As I do not have the all the cards, I cannot try and test the deck in actual duels. Constructive comments and criticism is greatly appreciated.