Welcome to the continuation of the series of Deck Analysis of the blogger regarding the top tier decks of this format. And now, it is time to analyze the third Archetype that has rose from the dead: "Gladiator Beast". I somehow predicted that at least one deck of this Archetype would make it in the top 16 of the Shonen Jump Los Angeles and it turns out I was correct. There was still some spine left in the nearly forgotten deck type after all.
"Gladiator Beast" monsters rely heavily on successfully attacking for their Effect to activate. For each successful attack done, without them getting destroyed, they can 'tag out' for other "Gladiator Beast" monsters in the deck and the newly Special Summoned "Gladiator Beast" will have a proper effect based on what the player needs at a given situation. This system clearly makes the archetype the most consistent deck ever made in the history of "Yu-Gi-Oh!". Able to use the deck as its own toolbox, "Gladiator Beast" rely on other "Gladiator Beast" for Effects that control the board and put the situation in your favor. There is a corresponding "Gladiator Beast" for each needed Effect: Card advantage, Monster, Spell and Trap Destruction, Special Summoning, from huge beatsticks to walls.
But what makes "Gladiator Beast" shine the best is because of their own themed boss monster "Gladiator Beast Gyzarus". This Contact Fusion monster requires one "Gladiator Beast Bestiari" and any other "Gladiator Beast" as its ingredients. Basically what it does is destroy up to 2 cards in the field upon hitting the field. If that was not enough, it comes in a 2400 Attack body and just like any regular "Gladiator Beast", it can 'tag out' for not one but two other "Gladiator Beast", resulting in heavy card advantage.
With decent "Gladiator Beast" support as well as tech cards like "Rescue Cat" with "X Saber Airbellum", as its backbone, "Gladiator Beast" also has the potential to tap into future game elements like Synchro-ing, despite it being one of the oldest archetype ever designed. The deck has anti-meta feel in it as it is created to control the field and accumulate advantage slowly but surely. Popular tech cards now are "Thunder King Rai-Oh" to eliminate "Black Whirlwind" as well as Special Summoning compressed in a 1900 Attack Body, removal cards like "Dimensional Prison", and now seeing some play, "Icarus Attack", as "Gladiator Beast Equeste" is also a Winged-Beast and is an eligible tribute fodder for it.
The biggest obstacle a Gladiator player will encounter is "Royal Oppression", as all of the Gladiators requires to be Special Summoned from the deck in order for them to have their Effects. Their lack of speed is also a major problem, making them have a difficult time keeping up with the rest of the Tier 1 archetypes. Despite these weaknesses, they are still holding ground, considering they are the oldest archetype that is still considered competitive up until today.
With "Gladiator Beast" being the weakest among the top tier decks, it is very unlikely that they will get hit by the March ban list. In fact, they might get even more support with "Holy Light" in the side come Absolute Powerforce. With this in mind, hang on to your Gladiators for now as they might be in the spotlight again. Always remember that this archetype is the most consistent one ever made in the "Yu-Gi-Oh!" Card Game.
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